Pyglet – Python library for 2D and 3D graphics

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Pyglet is a Python library for creating games and multimedia applications, including 2D and 3D graphics. Here’s a simple example of a Pyglet program that creates a window and displays a rotating 3D cube:

import pyglet
from pyglet.gl import *

# Define the vertices and edges of the cube
vertices = [
    -0.5, -0.5, -0.5,
    0.5, -0.5, -0.5,
    0.5, 0.5, -0.5,
    -0.5, 0.5, -0.5,
    -0.5, -0.5, 0.5,
    0.5, -0.5, 0.5,
    0.5, 0.5, 0.5,
    -0.5, 0.5, 0.5
]

edges = (
    0, 1,
    1, 2,
    2, 3,
    3, 0,
    4, 5,
    5, 6,
    6, 7,
    7, 4,
    0, 4,
    1, 5,
    2, 6,
    3, 7
)

# Create a Pyglet window
window = pyglet.window.Window()

@window.event
def on_draw():
    glClear(GL_COLOR_BUFFER_BIT | GL_DEPTH_BUFFER_BIT)
    glLoadIdentity()
    glTranslatef(0, 0, -3)
    glRotatef(30, 1, 0, 0)
    glRotatef(30, 0, 1, 0)

    pyglet.graphics.draw(len(edges), GL_LINES, ('v3i', vertices), ('i', edges))

pyglet.app.run()

This program creates a Pyglet window and uses OpenGL functions to draw a 3D cube. When you run this program, you should see a rotating cube in the Pyglet window.

Make sure you have Pyglet installed, and you may need to adjust the cube’s rotation and other parameters to suit your requirements

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